<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="easyShed01" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="10" filename="$data/maps/textures/shared/snow_diffuse.png" />
    <File fileId="11" filename="$data/maps/textures/shared/snow_normal.png" />
    <File fileId="12" filename="$data/maps/textures/shared/snow_specular.png" />
    <File fileId="1" filename="$data/placeables/easySheds/easySheds01_diffuse.png" />
    <File fileId="5" filename="$data/placeables/easySheds/easySheds01_mask.png" />
    <File fileId="2" filename="$data/placeables/easySheds/easySheds01_normal.png" />
    <File fileId="3" filename="$data/placeables/easySheds/easySheds01_specular.png" />
    <File fileId="6" filename="$data/placeables/easySheds/easyShedsLogo_diffuse.png" />
    <File fileId="4" filename="$data/shaders/buildingShader.xml" />
    <File fileId="9" filename="$data/shaders/decalShader.xml" />
    <File fileId="13" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="7" filename="$data/shared/default_normal.png" />
    <File fileId="8" filename="$data/shared/default_specular.png" />
    <File fileId="14" filename="$data/shared/sparkles_normal.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="easySheds01_mat" materialId="3" customShaderId="4">
      <Custommap name="mMaskMap" fileId="5"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="easyShedsLogo_mat" materialId="2" alphaBlending="true" customShaderId="9">
      <Texture fileId="6"/>
      <Normalmap fileId="7"/>
      <Glossmap fileId="8"/>
    </Material>
    <Material name="snow_mat" materialId="4" customShaderId="13">
      <Custommap name="mSparklesNormal" fileId="14"/>
      <Texture fileId="10"/>
      <Normalmap fileId="11" bumpDepth="0.5"/>
      <Glossmap fileId="12"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="easyShed01.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="easyShed01" clipDistance="600" nodeId="1">
      <TransformGroup name="clearAreas" nodeId="2">
        <TransformGroup name="clearArea1Start" translation="-17 0 -9" nodeId="3">
          <TransformGroup name="clearArea1Width" translation="34 0 0" nodeId="4"/>
          <TransformGroup name="clearArea1Height" translation="0 0 14" nodeId="5"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="levelAreas" nodeId="6">
        <TransformGroup name="levelArea1Start" translation="-17 0 -9" nodeId="7">
          <TransformGroup name="levelArea1Width" translation="34 0 0" nodeId="8"/>
          <TransformGroup name="levelArea1Height" translation="0 0 14" nodeId="9"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="indoorAreas" nodeId="10">
        <TransformGroup name="indoorArea1Start" translation="-15.118 -2.27374e-15 -7.91848" nodeId="11">
          <TransformGroup name="indoorArea1Width" translation="30.2786 -2.01948e-30 -4.54747e-15" nodeId="12"/>
          <TransformGroup name="indoorArea1Height" translation="1.13687e-14 0 14.9815" nodeId="13"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="testAreas" nodeId="14">
        <TransformGroup name="testArea1Start" translation="-15.7428 0 -8.16417" nodeId="15">
          <TransformGroup name="testArea1End" translation="31.5 7.19699 15.735" nodeId="16"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipOcclusionUpdateAreas" nodeId="17">
        <TransformGroup name="tipOcclusionUpdateArea1Start" translation="-16.4245 0 -8.63532" nodeId="18">
          <TransformGroup name="tipOcclusionUpdateArea1End" translation="32.8626 0 12.3037" nodeId="19"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="tipCollisions" nodeId="20">
        <Shape name="tipCollision" visibility="false" shapeId="1" static="true" collisionMask="524288" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="21"/>
      </TransformGroup>
      <TransformGroup name="visuals" nodeId="22">
        <Shape name="decalEasySheds" translation="-13.0462 2.74165 -7.54956" shapeId="2" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="2" clipDistance="120" nodeId="23"/>
        <Shape name="easySheds01_vis" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="300" nodeId="24"/>
        <TransformGroup name="winter" nodeId="25">
          <Shape name="snow" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="120" nodeId="26" weatherRequiredMask="1024"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="collision" nodeId="27">
        <Shape name="col" translation="0 2.70043 -7.46294" scale="1 1 1" visibility="false" shapeId="5" static="true" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="28"/>
      </TransformGroup>
      <Shape name="occluderMesh" translation="0 2.60625 -7.49716" shapeId="6" castsShadows="true" receiveShadows="true" nonRenderable="true" occluder="true" materialIds="1" clipDistance="500" nodeId="29"/>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
