<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="pallet" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>

    <storeData>
        <name>$l10n_storeItem_bakeryBoxPallet</name>
        <image>$data/store/store_empty.png</image>
        <category>pallets</category>
        <brand>LIZARD</brand>
        <showInStore>false</showInStore>
        <canBeSold>false</canBeSold>
        <financeCategory>OTHER</financeCategory>
        <vertexBufferMemoryUsage>91392</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>18432</indexBufferMemoryUsage>
        <textureMemoryUsage>1835008</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_pallet</typeDesc>
        <filename>$data/objects/pallets/bakeryBoxPallet/bakeryBoxPallet.i3d</filename>
        <size width="1.4" length="1" height="1.1" />
        <canBeReset>false</canBeReset>
        <components>
            <component centerOfMass="0 0.1 0" solverIterationCount="10" mass="30"/>
        </components>
        <showInVehicleMenu>false</showInVehicleMenu>
        <mapHotspot available="false" />
        <input allowed="false"/>
    </base>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits removeVehicleIfEmpty="true">
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypes="BREAD" capacity="1000"/>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <dischargeable requiresTipOcclusionArea="false">
        <dischargeNode node="dischargeNode" emptySpeed="200" fillUnitIndex="1" maxDistance="6" canStartDischargeAutomatically="true" playSound="false"/>
    </dischargeable>

    <pallet fillUnitIndex="1" node="pallet_vis">
        <content>
            <object node="bakeryBox01" tensionBeltNode="bakeryBox01Tension"/>
            <object node="bakeryBox02" tensionBeltNode="bakeryBox02Tension"/>
            <object node="bakeryBox03" tensionBeltNode="bakeryBox03Tension"/>
            <object node="bakeryBox04" tensionBeltNode="bakeryBox04Tension"/>
            <object node="bakeryBox05" tensionBeltNode="bakeryBox05Tension"/>
            <object node="bakeryBox06" tensionBeltNode="bakeryBox06Tension"/>
            <object node="bakeryBox07" tensionBeltNode="bakeryBox07Tension"/>
            <object node="bakeryBox08" tensionBeltNode="bakeryBox08Tension"/>
        </content>

        <sounds>
            <unload template="palletsFillPlastic" pitchScale="0.8" />
        </sounds>
    </pallet>

    <dynamicMount triggerNode="dynamicMountTrigger" triggerForceAcceleration="5" additionalMountDistance="0.85" jointTransY="0.11" jointLimitToRotY="true"/>

    <i3dMappings>
        <i3dMapping id="bakeryBoxPallet_component1" node="0>" />
        <i3dMapping id="pallet_vis" node="0>0" />
        <i3dMapping id="dynamicMountTrigger" node="0>0|0" />
        <i3dMapping id="dischargeNode" node="0>0|1" />
        <i3dMapping id="bakeryBox01" node="0>0|2|0" />
        <i3dMapping id="bakeryBox01Tension" node="0>0|2|0|0|0" />
        <i3dMapping id="bakeryBox02" node="0>0|2|1" />
        <i3dMapping id="bakeryBox02Tension" node="0>0|2|1|0|0" />
        <i3dMapping id="bakeryBox03" node="0>0|2|2" />
        <i3dMapping id="bakeryBox03Tension" node="0>0|2|2|0|0" />
        <i3dMapping id="bakeryBox04" node="0>0|2|3" />
        <i3dMapping id="bakeryBox04Tension" node="0>0|2|3|0|0" />
        <i3dMapping id="bakeryBox05" node="0>0|2|4" />
        <i3dMapping id="bakeryBox05Tension" node="0>0|2|4|0|0" />
        <i3dMapping id="bakeryBox06" node="0>0|2|5" />
        <i3dMapping id="bakeryBox06Tension" node="0>0|2|5|0|0" />
        <i3dMapping id="bakeryBox07" node="0>0|2|6" />
        <i3dMapping id="bakeryBox07Tension" node="0>0|2|6|0|0" />
        <i3dMapping id="bakeryBox08" node="0>0|2|7" />
        <i3dMapping id="bakeryBox08Tension" node="0>0|2|7|0|0" />
    </i3dMappings>
</vehicle>
