<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="motorexOilBarrel" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="2" filename="$data/objects/motorex/motorexDecal_diffuse.png" />
    <File fileId="1" filename="$data/shared/default_normal.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="phong1" materialId="2" diffuseColor="0 0.396 0.305 1" specularColor="0.75 1 0">
      <Normalmap fileId="1"/>
    </Material>
    <Material name="motorexDecal_mat" materialId="3" specularColor="0.75 1 0">
      <Texture fileId="2"/>
      <Normalmap fileId="1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="motorexOilBarrel.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="motorexOilBarrel" shapeId="1" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="1">
      <Shape name="vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="150" nodeId="2"/>
      <Shape name="decal" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="65" nodeId="3"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
