<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="connector_s180" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="$data/objects/inlineBales/baleConnector_diffuse.png" />
    <File fileId="2" filename="$data/objects/inlineBales/baleConnector_normal.png" />
    <File fileId="3" filename="$data/objects/inlineBales/baleConnector_vmask.png" />
    <File fileId="4" filename="$data/shaders/vehicleShader.xml" />
  </Files>

  <Materials>
    <Material name="baleConnector_mat" materialId="1" customShaderId="4" customShaderVariation="backLight_colorMask">
      <CustomParameter name="backLightScale" value="0.05"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="connector_s180.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="startJoint" translation="-0.133 0 0" nodeId="1"/>
    <TransformGroup name="endJoint" translation="0.133 0 0" nodeId="2"/>
    <Shape name="connector" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" skinBindNodeIds="2 1" clipDistance="300" nodeId="3"/>
  </Scene>

</i3D>
