<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="warehouseWallLamp" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="5" filename="$data/maps/mapUS/textures/props/lightWarm_emissive.png" />
    <File fileId="1" filename="$data/maps/textures/shared/props/warehouseWallLamp_diffuse.png" />
    <File fileId="2" filename="$data/maps/textures/shared/props/warehouseWallLamp_normal.png" />
    <File fileId="3" filename="$data/maps/textures/shared/props/warehouseWallLamp_specular.png" />
    <File fileId="4" filename="$data/shaders/glowShader.xml" />
  </Files>

  <Materials>
    <Material name="warehouseWallLamp_mat" materialId="1" customShaderId="4">
      <CustomParameter name="lightControl" value="1.0"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="warehouseWallLampLit_mat" materialId="2" customShaderId="4" customShaderVariation="customEmissiveMap">
      <CustomParameter name="lightControl" value="5.0"/>
      <Custommap name="mEmissiveMap" fileId="5"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="warehouseWallLamp.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="warehouseWallLamp" lockedgroup="true" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="55" nodeId="1">
      <Shape name="warehouseWallLampWire" shapeId="2" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="55" nodeId="2"/>
      <Shape name="bulbUnlit" shapeId="3" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="300" nodeId="3"/>
      <TransformGroup name="illum" nodeId="4">
        <TransformGroup name="selfLit" nodeId="5">
          <Shape name="warehouseWallLampWireLit" shapeId="4" castsShadows="false" receiveShadows="true" materialIds="1" clipDistance="55" nodeId="6" weatherRequiredMask="64" visibleShaderParameter="5"/>
          <Shape name="warehouseWallLampInnerLit" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="7" weatherRequiredMask="64" visibleShaderParameter="5"/>
          <Shape name="bulbLit" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="300" nodeId="8" weatherRequiredMask="64" visibleShaderParameter="5"/>
        </TransformGroup>
        <TransformGroup name="realLights" nodeId="9">
          <Light name="spotLight" translation="0.672956 -0.134596 -3.4427e-08" rotation="-90 0 0" type="spot" color="1 0.9 0.55" emitDiffuse="true" emitSpecular="true" castShadowMap="true" depthMapBias="0.001" depthMapResolution="1024" range="8" coneAngle="140" dropOff="3" clipDistance="300" nodeId="10" weatherRequiredMask="64"/>
        </TransformGroup>
      </TransformGroup>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
