<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="hydraulicBenchPress" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="$data/maps/textures/shared/props/hydraulicBenchPress_diffuse.png" />
    <File fileId="2" filename="$data/maps/textures/shared/props/hydraulicBenchPress_normal.png" />
    <File fileId="3" filename="$data/maps/textures/shared/props/hydraulicBenchPress_specular.png" />
    <File fileId="5" filename="$data/shared/default_normal.png" />
    <File fileId="6" filename="$data/shared/window02_specular.png" />
    <File fileId="4" filename="$data/shared/window_diffuse.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="hydraulicBenchPress_mat" materialId="2">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="window_mat" materialId="3">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="hydraulicBenchPress.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="hydraulicBenchPress" lockedgroup="true" shapeId="1" static="true" density="0.75" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" nodeId="1">
      <Shape name="hydraulicBenchPress_vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="30" nodeId="2">
        <Shape name="glass" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="20" nodeId="3"/>
      </Shape>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
