<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="billboards" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="15" filename="$data/maps/textures/shared/default_normal.png" />
    <File fileId="14" filename="$data/maps/textures/shared/props/billboards/ad2x1_01_diffuse.png" />
    <File fileId="7" filename="$data/maps/textures/shared/props/billboards/ad2x3_01_diffuse.png" />
    <File fileId="11" filename="$data/maps/textures/shared/props/billboards/ad3x2_01_diffuse.png" />
    <File fileId="9" filename="$data/maps/textures/shared/props/billboards/ad3x2_05_diffuse.png" />
    <File fileId="13" filename="$data/maps/textures/shared/props/billboards/ad4x1_01_diffuse.png" />
    <File fileId="10" filename="$data/maps/textures/shared/props/billboards/ad64x1_04_diffuse.png" />
    <File fileId="4" filename="$data/maps/textures/shared/props/billboards/billboard9M_diffuse.png" />
    <File fileId="5" filename="$data/maps/textures/shared/props/billboards/billboard9M_normal.png" />
    <File fileId="6" filename="$data/maps/textures/shared/props/billboards/billboard9M_specular.png" />
    <File fileId="1" filename="$data/maps/textures/shared/props/billboards/billboards_diffuse.png" />
    <File fileId="2" filename="$data/maps/textures/shared/props/billboards/billboards_normal.png" />
    <File fileId="3" filename="$data/maps/textures/shared/props/billboards/billboards_specular.png" />
    <File fileId="12" filename="$data/maps/textures/shared/props/billboards/elten/ad1x2_elten01_diffuse.png" />
    <File fileId="8" filename="$data/shared/default_normal.png" />
  </Files>

  <Materials>
    <Material name="lambert1" materialId="1" diffuseColor="0.5 0.5 0.5 1">
    </Material>
    <Material name="billboards_mat" materialId="2">
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
    <Material name="billboard9M_mat" materialId="9">
      <Texture fileId="4"/>
      <Normalmap fileId="5"/>
      <Glossmap fileId="6"/>
    </Material>
    <Material name="ad2x3_01_mat" materialId="5" specularColor="0 1 0">
      <Texture fileId="7"/>
      <Normalmap fileId="8"/>
    </Material>
    <Material name="ad3x2_05_mat" materialId="6" specularColor="0 1 0">
      <Texture fileId="9"/>
      <Normalmap fileId="8"/>
    </Material>
    <Material name="ad64x1_04_mat" materialId="8" specularColor="0 1 0">
      <Texture fileId="10"/>
      <Normalmap fileId="8"/>
    </Material>
    <Material name="ad3x2_01_mat" materialId="10" specularColor="0 1 0">
      <Texture fileId="11"/>
      <Normalmap fileId="8"/>
    </Material>
    <Material name="ad2x1_elten01_mat" materialId="4" specularColor="0.25 1 0">
      <Texture fileId="12"/>
      <Normalmap fileId="8"/>
    </Material>
    <Material name="ad4x1_01_mat" materialId="7" specularColor="0 1 0">
      <Texture fileId="13"/>
      <Normalmap fileId="8"/>
    </Material>
    <Material name="ad2x1_01_mat" materialId="3" specularColor="0 1 0">
      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="billboards.i3d.shapes">
  </Shapes>

  <Scene>
    <Shape name="billboard2x1" lockedgroup="true" shapeId="1" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="1">
      <Shape name="billboard2x1Vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="2"/>
      <Shape name="_2x1PanelDecal" shapeId="3" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="200" nodeId="3"/>
    </Shape>
    <Shape name="billboard2x1Elten" lockedgroup="true" shapeId="1" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="4">
      <Shape name="billboard2x1Vis" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="5"/>
      <Shape name="_2x1PanelDecal" translation="-0.0507568 2.48476 0.047485" shapeId="4" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="200" nodeId="6"/>
    </Shape>
    <Shape name="billboard2x3" lockedgroup="true" shapeId="5" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="7">
      <Shape name="billboard2x3Vis" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="8"/>
      <Shape name="_2x3PanelDecal" shapeId="7" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="200" nodeId="9"/>
    </Shape>
    <Shape name="billboard3x2" lockedgroup="true" shapeId="8" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="10">
      <Shape name="billboard3x2Vis" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="11"/>
      <Shape name="_3x2PanelDecal" shapeId="10" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="200" nodeId="12"/>
    </Shape>
    <Shape name="billboard4x1" lockedgroup="true" shapeId="11" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="13">
      <Shape name="billboard64x1Vis" shapeId="12" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="14"/>
      <Shape name="_4x1PanelDecal" shapeId="13" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="200" nodeId="15"/>
    </Shape>
    <Shape name="billboard64x1" lockedgroup="true" shapeId="14" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="16">
      <Shape name="billboard64x1Vis" shapeId="15" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="17"/>
      <Shape name="_64x1PanelDecal" shapeId="16" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="8" clipDistance="200" nodeId="18"/>
    </Shape>
    <Shape name="billboardWall2x1" lockedgroup="true" translation="-0.0507568 2.48476 0.047485" shapeId="17" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="19">
      <Shape name="billboard3x2Vis" translation="0 0.0195319 -9.15527e-07" shapeId="18" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="20"/>
      <Shape name="_2x1PanelDecal" translation="0.0507568 -2.48476 -0.047485" shapeId="19" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="3" clipDistance="200" nodeId="21"/>
    </Shape>
    <Shape name="billboardWall2x1Elten" lockedgroup="true" translation="-0.0507568 2.48476 0.047485" shapeId="17" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="22">
      <Shape name="billboard3x2Vis" translation="0 0.0195319 -9.15527e-07" shapeId="18" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="23"/>
      <Shape name="_2x1PanelDecal" shapeId="20" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="4" clipDistance="200" nodeId="24"/>
    </Shape>
    <Shape name="billboardWall2x3" lockedgroup="true" shapeId="21" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="25">
      <Shape name="billboardWall2x3Vis" shapeId="22" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="26"/>
      <Shape name="_2x3PanelDecal" shapeId="23" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="5" clipDistance="200" nodeId="27"/>
    </Shape>
    <Shape name="billboardWall3x2" lockedgroup="true" shapeId="24" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="28">
      <Shape name="billboardWall3x2Vis" shapeId="25" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="29"/>
      <Shape name="_3x2Panel1Decal" shapeId="26" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="6" clipDistance="200" nodeId="30"/>
    </Shape>
    <Shape name="billboardPole3x2" lockedgroup="true" shapeId="27" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="31">
      <Shape name="billboard9MVis" shapeId="28" castsShadows="true" receiveShadows="true" materialIds="9" clipDistance="350" nodeId="32"/>
      <Shape name="_3x2Panel2Decal" shapeId="29" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="10" clipDistance="200" nodeId="33"/>
    </Shape>
    <Shape name="billboardWall4x1" lockedgroup="true" translation="-0.00215118 2.49857 0.0474857" shapeId="30" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="34">
      <Shape name="billboard64x1Vis" translation="0 -7.62939e-08 0" shapeId="31" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="35"/>
      <Shape name="_4x1PanelDecal" translation="0 -7.62939e-08 0" shapeId="32" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="7" clipDistance="200" nodeId="36"/>
    </Shape>
    <Shape name="billboardWall64x1" lockedgroup="true" shapeId="33" static="true" density="0" castsShadows="true" receiveShadows="true" nonRenderable="true" materialIds="1" clipDistance="350" nodeId="37">
      <Shape name="billboardWall64x1Vis" shapeId="34" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="350" nodeId="38"/>
      <Shape name="_64x1Panel1Decal" shapeId="35" castsShadows="true" receiveShadows="true" decalLayer="1" materialIds="8" clipDistance="200" nodeId="39"/>
    </Shape>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
