<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="iceBlock" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="1" filename="$data/maps/textures/shared/iceBlock_diffuse.png" />
    <File fileId="2" filename="$data/maps/textures/shared/iceBlock_normal.png" />
    <File fileId="3" filename="$data/maps/textures/shared/iceBlock_specular.png" />
    <File fileId="4" filename="$data/shaders/snowHeapShader.xml" />
    <File fileId="5" filename="$data/shared/sparkles_normal.png" />
  </Files>

  <Materials>
    <Material name="rocksIce_mat" materialId="1" alphaBlending="true" customShaderId="4" customShaderVariation="icicle">
      <Custommap name="mSparklesNormal" fileId="5"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
      <Glossmap fileId="3"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="iceBlock.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="iceBlock" nodeId="1">
      <Shape name="LOD0" translation="-0.000249634 -0.00163635 0.00036644" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="200" nodeId="2" weatherRequiredMask="1024"/>
      <Shape name="LOD1" translation="-0.000249634 -0.00163635 0.00036644" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="200" nodeId="3" weatherRequiredMask="1024"/>
    </TransformGroup>
    <Shape name="iciclesLarge" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="200" nodeId="4" weatherRequiredMask="1024"/>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
