<?xml version="1.0" encoding="utf-8"?>

<CustomShader version="5">
    <Parameters>
        <Parameter name="colorScale" target="colorScale" type="float3" defaultValue="1 1 1"/>
    </Parameters>
    <UvUsages/>
    <LodLevel startDistance="0">
        <CodeInjections>
            <CodeInjection position="OBJECT_PARAMETERS">
<![CDATA[
float3 colorScale;
]]>
            </CodeInjection>
            <CodeInjection position="POST_DIFFUSE_COLOR_FS">
<![CDATA[
diffuseColor.xyz *= object.colorScale.xyz;
]]>
            </CodeInjection>
        </CodeInjections>
    </LodLevel>
</CustomShader>
