<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="forestBush" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.1"/>
  </Asset>

  <Files>
    <File fileId="7" filename="$data/fs19support/foliage/forestBushLOD_alpha_H.png"/>
    <File fileId="5" filename="$data/fs19support/foliage/forestBushLOD_diffuse_H.png"/>
    <File fileId="6" filename="$data/fs19support/foliage/forestBushLOD_normal_H.png"/>
    <File fileId="4" filename="$data/fs19support/foliage/forestBush_alpha.png"/>
    <File fileId="1" filename="$data/fs19support/foliage/forestBush_diffuse.png"/>
    <File fileId="2" filename="$data/shaders/fruitGrowthFoliageShader.xml"/>
  </Files>


  <Materials>
    <Material name="forestBush_mat" materialId="104058" customShaderId="2">
      <Texture fileId="1"/>
      <Custommap name="alphaMap" fileId="4"/>
      <CustomParameter name="windScale" value="1 0 0 0"/>
      <CustomParameter name="fadeInOutStartEnd" value="-5 0 70 75"/>
      <CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
      <CustomParameter name="horizontalPosVarAtlasSizeAtlasOffset" value="0 0 0 0"/>
      <CustomParameter name="texCoordOffsetAndScale" value="0 0 0 0"/>
      <CustomParameter name="sizeAndSizeVariance" value="0 0 0 0"/>
      <CustomParameter name="snowScale" value="0.6 0 0 0"/>
    </Material>
    <Material name="forestBushLOD_mat" materialId="104059" customShaderId="2" customShaderVariation="BILLBOARD">
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
      <Custommap name="alphaMap" fileId="7"/>
      <CustomParameter name="windScale" value="1 0 0 0"/>
      <CustomParameter name="fadeInOutStartEnd" value="-5 0 70 75"/>
      <CustomParameter name="cellSizeTerrainSizeScaleXZScaleY" value="16 1024 2 255"/>
      <CustomParameter name="horizontalPosVarAtlasSizeAtlasOffset" value="0 0 0 0"/>
      <CustomParameter name="texCoordOffsetAndScale" value="0 0 0 0"/>
      <CustomParameter name="sizeAndSizeVariance" value="0 0 0 0"/>
      <CustomParameter name="snowScale" value="0.6 0 0 0"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="forestBush.i3d.shapes">
  </Shapes>


  <Dynamics>
  </Dynamics>

  <Scene>
      <Shape shapeId="1" name="LOD0" clipDistance="500" nodeId="104063" materialIds="104058" castsShadows="true" receiveShadows="true"/>
      <Shape shapeId="2" name="LOD1" clipDistance="500" nodeId="104064" materialIds="104059" castsShadows="true" receiveShadows="true"/>
  </Scene>

</i3D>
