<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="poplar" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="7" filename="$data/foliage/poplar/poplar01LOD_alpha_H.png" />
    <File fileId="5" filename="$data/foliage/poplar/poplar01LOD_diffuse_H.png" />
    <File fileId="6" filename="$data/foliage/poplar/poplar01LOD_normal_H.png" />
    <File fileId="10" filename="$data/foliage/poplar/poplar02LOD_alpha_H.png" />
    <File fileId="8" filename="$data/foliage/poplar/poplar02LOD_diffuse_H.png" />
    <File fileId="9" filename="$data/foliage/poplar/poplar02LOD_normal_H.png" />
    <File fileId="13" filename="$data/foliage/poplar/poplar03LOD_alpha_H.png" />
    <File fileId="11" filename="$data/foliage/poplar/poplar03LOD_diffuse_H.png" />
    <File fileId="12" filename="$data/foliage/poplar/poplar03LOD_normal_H.png" />
    <File fileId="16" filename="$data/foliage/poplar/poplar04LOD_alpha_H.png" />
    <File fileId="14" filename="$data/foliage/poplar/poplar04LOD_diffuse_H.png" />
    <File fileId="15" filename="$data/foliage/poplar/poplar04LOD_normal_H.png" />
    <File fileId="4" filename="$data/foliage/poplar/poplar_alpha.png" />
    <File fileId="1" filename="$data/foliage/poplar/poplar_diffuse.png" />
    <File fileId="2" filename="$data/foliage/poplar/poplar_normal.png" />
    <File fileId="3" filename="$data/shaders/fruitGrowthFoliageShader.xml" />
  </Files>

  <Materials>
    <Material name="poplar_mat" materialId="1" specularColor="0 0 0" customShaderId="3">
      <CustomParameter name="snowScale" value="0.3"/>
      <Custommap name="alphaMap" fileId="4"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
    </Material>
    <Material name="poplar01LOD_mat" materialId="5" specularColor="0 0 0" customShaderId="3" customShaderVariation="BILLBOARD">
      <CustomParameter name="snowScale" value="0.2"/>
      <Custommap name="alphaMap" fileId="7"/>
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
    </Material>
    <Material name="poplar_mat4" materialId="4" specularColor="0 0 0" customShaderId="3">
      <CustomParameter name="snowScale" value="0.3"/>
      <CustomParameter name="windScale" value="0.2"/>
      <Custommap name="alphaMap" fileId="4"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
    </Material>
    <Material name="poplar_mat5" materialId="3" specularColor="0 0 0" customShaderId="3">
      <CustomParameter name="snowScale" value="0.3"/>
      <CustomParameter name="windScale" value="0.3"/>
      <Custommap name="alphaMap" fileId="4"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
    </Material>
    <Material name="poplar_mat6" materialId="2" specularColor="0 0 0" customShaderId="3">
      <CustomParameter name="snowScale" value="0.3"/>
      <CustomParameter name="windScale" value="0.6"/>
      <Custommap name="alphaMap" fileId="4"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
    </Material>
    <Material name="poplar02LOD_mat" materialId="6" specularColor="0 0 0" customShaderId="3" customShaderVariation="BILLBOARD">
      <CustomParameter name="snowScale" value="0.2"/>
      <Custommap name="alphaMap" fileId="10"/>
      <Texture fileId="8"/>
      <Normalmap fileId="9"/>
    </Material>
    <Material name="poplar03LOD_mat" materialId="7" specularColor="0 0 0" customShaderId="3" customShaderVariation="BILLBOARD">
      <CustomParameter name="snowScale" value="0.2"/>
      <Custommap name="alphaMap" fileId="13"/>
      <Texture fileId="11"/>
      <Normalmap fileId="12"/>
    </Material>
    <Material name="poplar04LOD_mat" materialId="8" specularColor="0 0 0" customShaderId="3" customShaderVariation="BILLBOARD">
      <CustomParameter name="snowScale" value="0.2"/>
      <Custommap name="alphaMap" fileId="16"/>
      <Texture fileId="14"/>
      <Normalmap fileId="15"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="poplar.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="poplar" static="true" nodeId="1">
      <TransformGroup name="LOD0" static="true" nodeId="2">
        <Shape name="greenSmall" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="500" nodeId="3"/>
        <Shape name="greenMiddle" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="2" clipDistance="500" nodeId="4"/>
        <Shape name="greenBig" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="3" clipDistance="500" nodeId="5"/>
        <Shape name="harvestReady" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="4" clipDistance="500" nodeId="6"/>
        <Shape name="cut" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="500" nodeId="7"/>
      </TransformGroup>
      <TransformGroup name="LOD1" static="true" density="0" nodeId="8">
        <Shape name="greenSmall" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="5" clipDistance="500" nodeId="9"/>
        <Shape name="greenMiddle" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="6" clipDistance="500" nodeId="10"/>
        <Shape name="greenBig" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="7" clipDistance="500" nodeId="11"/>
        <Shape name="harvestReady" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="8" clipDistance="500" nodeId="12"/>
        <Shape name="cut" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="8" clipDistance="500" nodeId="13"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
