<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="oilseedRadish" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="7" filename="$data/foliage/oilseedRadish/oilseedRadishLOD_alpha_H.png" />
    <File fileId="5" filename="$data/foliage/oilseedRadish/oilseedRadishLOD_diffuse_H.png" />
    <File fileId="6" filename="$data/foliage/oilseedRadish/oilseedRadishLOD_normal_H.png" />
    <File fileId="4" filename="$data/foliage/oilseedRadish/oilseedRadish_alpha.png" />
    <File fileId="1" filename="$data/foliage/oilseedRadish/oilseedRadish_diffuse.png" />
    <File fileId="2" filename="$data/foliage/oilseedRadish/oilseedRadish_normal.png" />
    <File fileId="3" filename="$data/shaders/fruitGrowthFoliageShader.xml" />
  </Files>

  <Materials>
    <Material name="oilseedRadish_mat" materialId="1" specularColor="0 0 0" customShaderId="3">
      <CustomParameter name="snowScale" value="0.35"/>
      <Custommap name="alphaMap" fileId="4"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
    </Material>
    <Material name="oilseedRadishLOD_mat" materialId="2" specularColor="0 0 0" customShaderId="3" customShaderVariation="BILLBOARD">
      <CustomParameter name="snowScale" value="0.3"/>
      <Custommap name="alphaMap" fileId="7"/>
      <Texture fileId="5"/>
      <Normalmap fileId="6"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="oilseedRadish.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="oilseedRadish" nodeId="1">
      <TransformGroup name="LOD0" nodeId="2">
        <Shape name="greenSmall" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" clipDistance="500" nodeId="3"/>
      </TransformGroup>
      <TransformGroup name="LOD1" nodeId="4">
        <Shape name="greenSmall" shapeId="2" castsShadows="false" receiveShadows="true" materialIds="2" clipDistance="500" nodeId="5"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
