<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="windrowerEffects" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">

  <Files>
    <File fileId="4" filename="$data/effects/windrower/arrays/sharedWindrowerArrayLeft.png" />
    <File fileId="6" filename="$data/effects/windrower/fillTypes/dryGrass_windrow/hay8x4_diffuse.png" />
    <File fileId="1" filename="$data/effects/windrower/fillTypes/grass_windrow/grass8x4_diffuse.png" />
    <File fileId="7" filename="$data/effects/windrower/fillTypes/straw/straw8x4_diffuse.png" />
    <File fileId="5" filename="$data/effects/windrower/shared/windrower_alpha.png" />
    <File fileId="2" filename="$data/effects/windrower/shared/windrower_normal.png" />
    <File fileId="3" filename="$data/shaders/motionPathShader.xml" />
  </Files>

  <Materials>
    <Material name="grass8x4_mat" materialId="2" specularColor="0 0 0" customShaderId="3" customShaderVariation="subUV_scaleByLife_alphaMap">
      <CustomParameter name="subUVelements" value="8.0 4.0 1.0 1.0"/>
      <CustomParameter name="sizeScale" value="1.0 3.0 0.0 0.0"/>
      <Custommap name="shapeArray" fileId="4"/>
      <Custommap name="alphaMap" fileId="5"/>
      <Texture fileId="1"/>
      <Normalmap fileId="2"/>
    </Material>
    <Material name="hay8x4_mat" materialId="3" specularColor="0 0 0" customShaderId="3" customShaderVariation="subUV_scaleByLife_alphaMap">
      <CustomParameter name="subUVelements" value="8.0 4.0 1.0 1.0"/>
      <CustomParameter name="sizeScale" value="1.0 3.0 0.0 0.0"/>
      <Custommap name="shapeArray" fileId="4"/>
      <Custommap name="alphaMap" fileId="5"/>
      <Texture fileId="6"/>
      <Normalmap fileId="2"/>
    </Material>
    <Material name="straw8x4_mat" materialId="1" specularColor="0 0 0" customShaderId="3" customShaderVariation="subUV_scaleByLife_alphaMap">
      <CustomParameter name="subUVelements" value="8.0 4.0 1.0 1.0"/>
      <CustomParameter name="sizeScale" value="1.0 3.0 0.0 0.0"/>
      <Custommap name="shapeArray" fileId="4"/>
      <Custommap name="alphaMap" fileId="5"/>
      <Texture fileId="7"/>
      <Normalmap fileId="2"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="windrower.i3d.shapes">
  </Shapes>

  <Scene>
    <TransformGroup name="windrowerEffects_particleMeshes" nodeId="1">
      <TransformGroup name="windrowerEffects_particleMeshes_meshes" nodeId="2">
        <TransformGroup name="windrowerEffects_particleMeshes_nr3_rl53_root" nodeId="3">
          <Shape name="windrowerEffects_particleMeshes_nr3_rl53_v1" shapeId="1" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="4"/>
          <Shape name="windrowerEffects_particleMeshes_nr3_rl53_v2" shapeId="2" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="5"/>
          <Shape name="windrowerEffects_particleMeshes_nr3_rl53_v3" shapeId="3" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="6"/>
          <Shape name="windrowerEffects_particleMeshes_nr3_rl53_v4" shapeId="4" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="7"/>
        </TransformGroup>
        <TransformGroup name="windrowerEffects_particleMeshes_nr3_rl30_root" nodeId="8">
          <Shape name="windrowerEffects_particleMeshes_nr3_rl30_v1" shapeId="5" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="9"/>
          <Shape name="windrowerEffects_particleMeshes_nr3_rl30_v2" shapeId="6" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="10"/>
          <Shape name="windrowerEffects_particleMeshes_nr3_rl30_v3" shapeId="7" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="11"/>
          <Shape name="windrowerEffects_particleMeshes_nr3_rl30_v4" shapeId="8" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="12"/>
        </TransformGroup>
        <TransformGroup name="windrowerEffects_particleMeshes_nr11_rl32_root" nodeId="13">
          <Shape name="windrowerEffects_particleMeshes_nr11_rl32_v1" shapeId="9" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="14"/>
          <Shape name="windrowerEffects_particleMeshes_nr11_rl32_v2" shapeId="10" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="15"/>
        </TransformGroup>
        <TransformGroup name="windrowerEffects_particleMeshes_nr13_rl32_root" nodeId="16">
          <Shape name="windrowerEffects_particleMeshes_nr13_rl32_v1" shapeId="11" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="17"/>
          <Shape name="windrowerEffects_particleMeshes_nr13_rl32_v2" shapeId="12" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="18"/>
        </TransformGroup>
        <TransformGroup name="windrowerEffects_particleMeshes_nr16_rl32_root" nodeId="19">
          <Shape name="windrowerEffects_particleMeshes_nr16_rl32_v1" shapeId="13" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="20"/>
          <Shape name="windrowerEffects_particleMeshes_nr16_rl32_v2" shapeId="14" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="21"/>
        </TransformGroup>
      </TransformGroup>
      <TransformGroup name="windrowerEffects_particleMeshes_materials" nodeId="22">
        <Shape name="grass_windrow" shapeId="15" static="true" castsShadows="true" receiveShadows="true" materialIds="2" nodeId="23"/>
        <Shape name="dryGrass_windrow" shapeId="16" static="true" castsShadows="true" receiveShadows="true" materialIds="3" nodeId="24"/>
        <Shape name="straw" shapeId="17" static="true" castsShadows="true" receiveShadows="true" materialIds="1" nodeId="25"/>
      </TransformGroup>
    </TransformGroup>
  </Scene>

  <UserAttributes>
  </UserAttributes>
</i3D>
