<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="beehive" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
  <Asset>
    <Export program="GIANTS Editor 64bit" version="9.0.1"/>
  </Asset>

  <Files>
    <File fileId="1" filename="beesParticle_diffuse.png"/>
  </Files>


  <Materials>
    <Material name="lambert1" materialId="4" diffuseColor="0.494118 0.494118 0.494118 1">
    </Material>
    <Material name="lambert2" materialId="5" alphaBlending="true">
      <Texture fileId="1"/>
    </Material>
  </Materials>


  <Shapes externalShapesFile="beesParticles.i3d.shapes">
  </Shapes>


  <Dynamics>
    <ParticleSystem name="emitter1Ref" dynamicId="1" type="sprite" rate="0.005" lifespan="1000" maxCount="10" speed="0.003" speedRandom="0.002" tangentSpeed="0.2" normalSpeed="1" emitterShapeVelocityScale="1" spriteScaleX="0.05" spriteScaleY="0.05" blendFactor="0.908496" blendInFactor="0" blendOutFactor="0.95" textureAtlasSizeX="4">
      <Gravity force="0 0.2 0"/>
    </ParticleSystem>
  </Dynamics>

  <Scene>
      <Dynamic dynamicId="1" emitterShapeNodeId="13" name="emitter1" clipDistance="40" nodeId="12" materialIds="5" distanceBlending="false">
        <Shape shapeId="2" name="emitterShape" visibility="false" nodeId="13" materialIds="4" castsShadows="true" receiveShadows="true"/>
      </Dynamic>
  </Scene>

  <UserAttributes>
    <UserAttribute nodeId="12">
      <Attribute name="onCreate" type="scriptCallback" value="MaterialUtil.onCreateParticleSystem"/>
      <Attribute name="particleType" type="string" value="BEES"/>
    </UserAttribute>
  </UserAttributes>

</i3D>
